Smush
Newlywed Games

Newlywed Games That Work After the Honeymoon Ends

The first year of marriage is half magic, half logistics. Smush keeps the first half from disappearing under the second.

Soft to Wild

Four spice levels, from soft to wild, for couples still figuring each other out. Soft is the gentlest place to begin. Higher levels get to what you haven't tried.

Fantasy Match

Both of you swipe on desires separately. The app reveals only mutual matches. A year into marriage, the things you discover here will surprise you.

Daily Desire

A 20-day track that unlocks one intimate tease at a time. When you're still building routines together, it's the nudge that keeps physical connection from becoming an afterthought.

Heat Check: Learn What You Skipped During the Wedding Planning

Wedding planning consumes everything. For months, your deepest conversations were about seating charts and vendor deposits. Heat Check gives you the conversations you postponed. Both partners answer the same pack of questions separately, and only after you've both submitted does the app compare your answers and score a compatibility percentage. Most newlyweds assume they already know how that number will come out. It usually proves otherwise. That gap between assumption and reality is where the best years of a marriage actually get built.


Frequently Asked Questions

Party games are built for an audience. Smush is built for two people alone in a room with nowhere to hide behind a punchline. The questions go where party games can't.
The games work at any stage. But the first year of marriage has a specific mix of confidence and blind spots that makes Heat Check and Fantasy Match especially revealing.
You pick a level when you set up the app, and it stays your default: soft, playful, hot or wild. Soft is the gentlest, and wild is for the night you open a bottle of wine and decide to really play. Truth or Dare, Spice Dice and Never Have I Ever let you switch mid-game.
Probably, as long as there's some signal. Together mode runs on one shared phone, but the app pulls its prompts from an online library. Long-distance modes need both phones connected, and you won't need those if you're in the same hotel room.
Trivia. It exposes the gaps in what you think you know about each other, and after the wedding fog lifts, those gaps are bigger than you'd expect.
For most games, no. Together mode runs on one shared phone. Heat Check, Fantasy Match and Meltdown are the exceptions: they always link two phones with an invite code, even when you're on the same couch.
Soft is the gentlest of the four spice levels, and nothing says you have to leave it. Most couples who describe themselves as not adventurous just haven't had the right prompt at the right moment.
Both partners swipe independently. If one says yes and the other doesn't, the card simply never comes up as a match. The app only reveals mutual matches. Rejection is structurally impossible.
Fantasy Match only reveals a card when you both liked it, so your partner never sees what you liked alone. Signing in is optional, and the privacy policy spells out what the app stores.
A compatibility quiz where both partners answer separately, then see where you align and where you don't. Think of it as a tune-up for the assumptions you've been running on.
No. Therapy addresses conflict and dysfunction. Smush addresses the Tuesday night when you're both on the couch and one of you says, "We should do something" and neither of you does.
Daily Desire unlocks one new tease at a time over twenty days. For the bigger games, once or twice a week keeps things moving without turning it into homework.
Fantasy Match and Heat Check let the quieter person participate fully without performing on the spot. The app creates space for honesty without requiring volume.
App Store for iPhone, Google Play for Android. Search "Smush" or tap the download links on this page.

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