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Couples Drinking Games

Couples Drinking Games for a Better Night In

At 9:17 on a Friday, one of you is rinsing two glasses while the other scrolls past the same three shows. Couples drinking games give the evening somewhere to go.

Together on One Phone

Together-mode games run on a single shared device, so you can pass the phone between sips without setting up a table full of pieces.

Four Spice Levels

Four spice levels are available: soft, playful, hot, and wild. You can change the level mid-game from the spice sheet if the mood shifts.

Long Distance Play

Five games support Long Distance play, so a couple in different cities can keep the same evening moving from separate devices.

The Drink Is the Prop, Not the Point

A glass gives an ordinary night a little ceremony, but the useful part is the prompt that makes you look up. The best games take the evening's administrative jobs off your plate, so neither person has to write forty questions or decide who goes first. You can play with wine, beer, a cocktail, or a glass of seltzer and still get the moment when a familiar night turns a little more interesting. The drink can be part of the ritual without becoming the assignment.


Frequently Asked Questions

Begin with Two Truths and a Lie, Most Likely To, or Never Have I Ever when you want conversation without much setup. Add a drink-or-pass rule only if both people genuinely want it.
Certainly. Questions, dares, shared memories, or a category game that asks you to name answers until one person stalls can all work. The strongest rounds usually need less equipment than you expect.
For a first round, choose a low-stakes format that lets both of you be wrong and laugh. Most Likely To and Two Truths and a Lie are good openings because neither one asks for a serious confession before the evening has warmed up.
No amount is required. Use the format only if both people want it, and switch to a nonalcoholic drink whenever that suits the evening.
Seltzer, soda, tea, or nothing at all works perfectly. The useful part is the question and the little silence that follows it.
Treat a pass as a complete answer. The other person can choose the next card, change the subject, or let the moment go.
Keep the choices easy to reverse. Start with a lighter prompt, let either person change the subject, and move to a different game when the room wants something else.
Distance works when you create a shared start and a simple format. Choose a game both people want, and leave enough room for the conversation after each round.
Five Long Distance games support remote play: Truth or Dare, Heat Check, Fantasy Match, Trivia, and Meltdown. Two devices connect through a shared invite code at a join link.
Together mode works on one device without an invite session. Place the phone where both people can see it and pass it between rounds.
Four spice levels are available: soft, playful, hot, and wild. The level gives you a shared way to choose the tone before the prompts get ahead of either person.
Mid-game changes are available from a spice sheet on the game screen. You can switch the spice level when the mood changes.
Signing in is optional, and the sign-in screen offers a skip that routes straight back to the home screen.
Free to download on iOS and Android. A selection of games is free, while the hot and wild spice levels are premium.
Choose no-prop questions for a spontaneous start, a phone-led game when you want the prompts handled, or a physical deck when you want the screen out of the room.

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Ready to play?

Free on iOS and Android. Ten games. One app. No awkward conversations required.